Venom

Client:

Sony

Sony

Field:

Motion Design

Motion Design

Motion Design

Year:

2024

Employed with the team at Territory, we were brought in towards the 'last dance' of the production to create a series of screen graphics for Sony's final installation of the Venom film trilogy. As we were brought in late into production, all graphics were designed, animated, and composited within a short time period. The team was small, with myself as the lead designer and animator. We were tasked with creating graphics for a number of shots in the film, using Adobe Illustrator, After Effects, and Cinema 4D as part of the process.

Employed with the team at Territory, we were brought in towards the 'last dance' of the production to create a series of screen graphics for Sony's final installation of the Venom film trilogy. As we were brought in late into production, all graphics were designed, animated, and composited within a short time period. The team was small, with myself as the lead designer and animator. We were tasked with creating graphics for a number of shots in the film, using Adobe Illustrator, After Effects, and Cinema 4D as part of the process.

Employed with the team at Territory, we were brought in towards the 'last dance' of the production to create a series of screen graphics for Sony's final installation of the Venom film trilogy. As we were brought in late into production, all graphics were designed, animated, and composited within a short time period. The team was small, with myself as the lead designer and animator. We were tasked with creating graphics for a number of shots in the film, using Adobe Illustrator, After Effects, and Cinema 4D as part of the process.

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