©2026 Tyrone
Spliced
CLIENT
Spliced
OVERVIEW
CREDITS

Spliced Inc. is a new video game studio stepping into a highly competitive market. To help communicate its launch and establish a strong visual identity, we worked with an open brief, shaping the creative direction through collaborative brainstorms to develop narratives that added structure to the piece.
The result is a visually striking one-minute launch video that tells the studio’s story by tracing the key technological developments that led to its creation.
Spliced Inc. is a new video game studio stepping into a highly competitive market. To help communicate its launch and establish a strong visual identity, we worked with an open brief, shaping the creative direction through collaborative brainstorms to develop narratives that added structure to the piece.
The result is a visually striking one-minute launch video that tells the studio’s story by tracing the key technological developments that led to its creation.
Tyrone Magnusen — Motion Designer
Chris Sharpe — Creative Director
Phoebe Lane — Producer
Josh Thorpe — 3D Lead
Francise Long — Motion Designer
Pedro Ramos — Motion Designer
SHOWREEL
PROJECT OVERVIEW
Towards the latter stages of the cinematics, the Territory team and I began shifting our focus to the intro load movie. These sequences introduced the main characters and helped set the tone for the game. With our deconstructed visual style already well established, this was an opportunity to push it further, experiment with new ideas and develop fresh assets for the title sequence.
We carried over the same hands-on, tactile approach from earlier stages, creating textures by hand using arts and crafts tools before scanning them in to build our own custom library. Fingerprints, smudges, copier misalignments, scratches, paint splats and paper grain all became part of the visual language. These elements helped give the intro its gritty, grounded aesthetic, maintaining a consistent look throughout.
We began with clean, graphic compositions before gradually breaking them down through misalignment, distortion, layering and imperfections. This gave the visuals a sense of weight and history, making them feel like a natural part of the game's world.
The final sequence above features a selection of work I contributed to, combining 2D and 3D workflows depending on the needs of each shot.
Below is a behind the scenes video put together by a good friend and colleague at Territory Studio, offering a closer look at the creative process and development of the visuals.
Further down, I've included a selection of individual shots that I personally created and led, highlighting my contributions to the sequence in more detail.
For the Black Ops 6 intro, we built a hand-made visual language from scanned textures, rough type, and layered imperfections.
PROJECT OVERVIEW
Spliced was a project from a new games company that approached Territory to create their ident. Their goal was to capture both their capabilities and their passion for technology, visualising the passage of time from the dawn of the internet to the present day. The ident needed to show that the company embodied every stage of this journey, drawing on key cultural and technological moments to anchor each era.
The brief began loosely, which gave us space to explore bold directions before refining the concept into a clear narrative. Working as part of a small team of two motion designers and an art director, with a creative director overseeing, we started with group ideation sessions and then divided the sequence into individual shots. Each designer took ownership of their moments while ensuring the piece remained cohesive.
I was responsible for several shots in the final film, developing them from initial style frames through to animation. This page highlights the shots I worked on, along with some early explorations and developments that shaped the final outcome.
PROJECT OVERVIEW
Spliced asked Territory to create an ident tracing technology and internet culture from their early days to the present, reflecting the games company’s capabilities and passion for innovation.
Working in a small design team, we explored ideas together before developing individual shots into a cohesive sequence.
I took several shots from style frames through to animation. Below are my contributions, alongside early explorations that helped shape the final film.
PROJECT OVERVIEW
Spliced asked Territory to create an ident celebrating the evolution of technology and internet culture.
As part of a small team, I developed several shots from style frames through to final animation.
Below are my contributions and early explorations that helped shape the film.
TEXTURE
Some of the textures we created came from experimenting with Letraset, paint, scanned acetate and various other arts and crafts techniques. These hands-on processes allowed us to explore different materials and build a library of unique textures to incorporate into the visuals.
TEXTURE
Some of the textures we created came from experimenting with Letraset, paint, scanned acetate and various other arts and crafts techniques. These hands-on processes allowed us to explore different materials and build a library of unique textures to incorporate into the visuals.
THEME
Expanding on the theme of the loading bar as a metaphor for Spliced Inc.’s launch and the world they are inviting players into, the video takes audiences on a journey through key moments in computing and internet history. Packed with references to iconic video games, tech culture, and milestones in computer graphics, it also includes hidden clues for viewers to decode.
The sequence moves from monochrome green “P1” phosphor graphics through the rise of colour, early 3D, the dot-com bubble crash, its subsequent reboot, and into the modern era. The style frames I created illustrate the transitions between these genres, helping to shape the evolving visual language of the piece.
THEME
Expanding on the theme of the loading bar as a metaphor for Spliced Inc.’s launch and the world they are inviting players into, the video takes audiences on a journey through key moments in computing and internet history. Packed with references to iconic video games, tech culture, and milestones in computer graphics, it also includes hidden clues for viewers to decode.
The sequence moves from monochrome green “P1” phosphor graphics through the rise of colour, early 3D, the dot-com bubble crash, its subsequent reboot, and into the modern era. The style frames I created illustrate the transitions between these genres, helping to shape the evolving visual language of the piece.
THEME
Expanding on the theme of the loading bar as a metaphor for Spliced Inc.’s launch and the world they are inviting players into, the video takes audiences on a journey through key moments in computing and internet history. Packed with references to iconic video games, tech culture, and milestones in computer graphics, it also includes hidden clues for viewers to decode.
The sequence moves from monochrome green “P1” phosphor graphics through the rise of colour, early 3D, the dot-com bubble crash, its subsequent reboot, and into the modern era. The style frames I created illustrate the transitions between these genres, helping to shape the evolving visual language of the piece.


















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