Call Of Duty: Black Ops 6 Intro

Client:

Activision

Activision

Field:

Gaming

Gaming

Gaming

Year:

2024

Towards the latter stages of the cinematics, the Territory team and I began to shift our focus towards the intro load movies. These would be the first animations gamers would see when starting the campaign, introducing all the characters. With our already established deconstructed style, we had fun creating new assets for the title sequence.

Above is the final sequence, and below is a lovely behind-the-scenes video made by a good friend and colleague at Territory Studio.

Towards the latter stages of the cinematics, the Territory team and I began to shift our focus towards the intro load movies. These would be the first animations gamers would see when starting the campaign, introducing all the characters. With our already established deconstructed style, we had fun creating new assets for the title sequence.

Above is the final sequence, and below is a lovely behind-the-scenes video made by a good friend and colleague at Territory Studio.

Towards the latter stages of the cinematics, the Territory team and I began to shift our focus towards the intro load movies. These would be the first animations gamers would see when starting the campaign, introducing all the characters. With our already established deconstructed style, we had fun creating new assets for the title sequence.

Above is the final sequence, and below is a lovely behind-the-scenes video made by a good friend and colleague at Territory Studio.

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